An implementation of GPU Geometry Clipmaps. (Frustum Culling, Instancing, Normal Maps, etc...) Running on a Sempron 2600+, Geforce 6200 AGP.
Channel: Entertainment Uploaded: November 30, 1999 at 12:00 am Author: filousnt Length: 03:05 Rating: 5.00 Views: 2749 Tags: Clipmaps Geometry GPU